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Beauty and Technology of Digital Landscape

In the ever-evolving realm of beauty, technological advancements have become instrumental in reshaping and revolutionizing the industry. The integration of technology into beauty, often termed "beauty tech," has led to groundbreaking innovations that cater to consumer needs and preferences in unparalleled ways. From augmented reality (AR) makeup trials to personalized skincare routines driven by AI algorithms, the fusion of beauty and technology of digital landscape has not only enhanced product offerings but has also transformed the overall consumer experience. One of the most significant contributions of technology to the beauty industry lies in the realm of augmented reality. AR has paved the way for virtual try-on experiences, allowing consumers to experiment with various makeup products without physically applying them. Through specialized applications and platforms, users can virtually test different shades of lipstick eyeshadow, or even experiment with complex makeu...

Usability evaluation

Beyond the use of specific applications to detect elementary problems in the format or body of the texts, the size of the pages, the download times and the links.

There are only two reliable ways to judge the usability of a website:

1.            Test it with real users

2.            Analyze it based on a list of guidelines

The best known of these list of guidelines is Jakob Nielsen's 10 Heuristic Principles of Usability :

1.            System status visibility . The system must always keep the user informed about what is happening, using appropriate feedback in a reasonable time.

2.            Agreement between the system and the real world . The system must speak the language of the user, with words, phrases and concepts familiar to him, beyond the terms oriented to the system. The conventions of the real world must be followed, making the information appear in a logical and natural order.

3.            User control and freedom . Users frequently choose some system functions by mistake, and need a clearly labeled "emergency exit" so that they can return to the previous state without going through complex or lengthy dialogues. Hold and support "undo" and "redo" actions.

4.            Consistency and standards . Users should not deal with different words, situations, or actions that mean the same thing. Follow the conventions of the platform.

5.            Error prevention . Although a well-designed error message is good, it is much better to take care of the design and avoid the problems. Try to eliminate the error possibilities, or determine what they would be and show them to users with a confirmation option before they take action.

6.            Recognition before calls . Minimizes the memory load of the user giving visibility to objects, actions and options. The user does not have to remember information from a previous dialogue when reaching another. Instructions for use of the system must be visible or easily accessible when necessary.

7.            Flexibility and efficiency of use . There should be accelerators invisible to the novice user that provide speedy interaction for expert users, so that the system satisfies both. Allows users to automate frequent actions.

8.            Aesthetic and minimalist design . Dialogs should not comprise information that is irrelevant or rarely needed. Every extra bit of information competes with that which is relevant and diminishes its relative visibility.

9.            Helps users recognize, diagnose, and recover from errors . Error messages must be expressed in natural language, without specific system codes. They must accurately state the problem, and constructively indicate the possible solution.

10.         Help and documentation . Although it is thought that it is best if the system is usable without manuals or user guides, it is always necessary to include some kind of help and documentation. In this regard, all information provided must be easy to find, be focused on the user's task, list the specific steps required and, above all, not be too long.

The following list is also from Jakob Nielsen , this time focusing on what to avoid in terms of usability .

These are the ten biggest mistakes in web design:

1.            Bad search . Search engines that are too literal reduce usability because they are unable to handle misprints, plurals, hyphens, and other variants of search terms. A linked problem is when search engines prioritize results based on how many search terms they contain rather than the importance of each document. It is much better if your search engine places the "best options" at the top of the list, especially for important questions like, for example, the names of your products. Search is the lifeline when navigation fails. Although the advanced search can help at times, the basic search usually works better and should be presented as a simple box, because that is what users expect to find.

2.            PDF documents to read online . Users hate going through a PDF while browsing, because it interrupts their flow. Even simple things like printing or saving credentials are difficult because the standard browser commands don't work. Designs are often optimized for a sheet of paper that rarely matches the size of the user's browser window. Goodbye, smooth scrolling. Hello, tiny letters. Worst of all, PDF is a blob of undifferentiated content that is hard to navigate. PDF is great for printing and distributing manuals and other large documents that need to be printed. Save it for that purpose and convert any information that has to be navigated or that needs to be read on the screen into real web pages.

3.            Visited links that do not change color. A clear view of your browsing history helps you understand where you are, as it is the culmination of your journey. Knowing your past and present locations one by one makes it easier to decide where to go next. Links are a key factor in the navigation process. Users can exclude links that were unsuccessful in their first visits and, conversely, revisit links that they found useful in the past. Most importantly, knowing which pages they have already visited prevents users from unintentionally returning to them time after time. These benefits only accumulate assuming something important: that users can see the difference between links visited and to be visited because the site displays them in different colors. When the visited links do not change color,

4.            Non-scannable text . A wall of text is poisonous for an interactive experience. Intimidating Bored. Tired of reading. Write for the web, not for paper. To get users to text and ensure scannability, use well-documented tricks:

1.           

2.            Dotted enumerations.

3.            Highlighted words.

4.            Short paragraphs.

5.            The inverted pyramid.

6.            A simple writing style.

7.            A language without frills or marketing resources.

5.            Fixed font size . Unfortunately, CSS style sheets give websites the opportunity to disable the "change font size" button and specify a fixed body. About 95% of the time, the fixed body is tiny, significantly reducing readability for most people over the age of forty. Respect users' preferences and let them size the text however they want. Also, it specifies the font sizes in relative terms, not as an absolute number of pixels.

6.            Page titles not very visible to search engines. Search is the primary way for users to discover websites. Exploration is also one of the most important avenues users use to navigate to individual websites. The modest page title is your primary tool for attracting new visitors from search results and helping your users locate the specific pages they need. The page title is inside the HTML tag and is almost always used as a "clickable" headline for results lists (SERPs). Search engines usually show around the first 66 characters, so this is really micro content. Page headings are also used as the default entry in the "Favorites" when a user adds a site to their bookmarks. Start your home page with the name of the company, followed by a short description of the website. Don't start with disagreements like "the" or "welcome to" unless you want to be literate in the "E" or "B". For all other pages, start the title with some of the salient information, including words that describe examples of what users will find on the page. Just as the page title is used as the title of the window by the browser, it is also used as a label for that window in the taskbar under Windows, which means that advanced users will move between multiple windows guided by the first or first two words of each page title. If all of your page titles start with the same words, you have severely reduced usability for "multi-window" users. Taglines on home pages are a related matter: they have to be short and quickly communicate the purpose of the site.

7.            Anything that looks like an advertisement . Selective attention is very powerful, and Internet users have learned not to pay attention to any ads that get in the way of their targeted browsing (the main exception being text-only ads from search engines). Unfortunately, users also ignore justified design elements that look like common forms of advertising. Afterwards all, when you ignore something you don't study it in detail to find out what it is. That's why it's best to avoid any design that looks like an advertisement. The exact implications of this standard will vary as new forms of advertisements appear. For today, follow these rules

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